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STYLIZED TOON SHADER
FOR REDSHIFT
I've always wanted to be able to create in-camera depth of field for Sketch & Toon. Unfortunately, it is not possible. After some thinking and a little RnD I have come up with a 2 step solution.
In this lesson you will a workaround to create in camera depth of field with Redshift. It is a 2 step process, but yields quick, and real time results. This theory can be applied to whichever render you are using.
PROJECT FILE
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Dive right into this project! Get under the hood and see how it was done. You will get the full animation, lighting setups and models. Take your learning a step further and help support this site!
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